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mirror of https://github.com/sjlongland/atinysynth.git synced 2025-09-13 10:03:15 +10:00
atinysynth/adsr.c
2017-04-08 18:57:37 +10:00

228 lines
5.7 KiB
C

/*!
* Polyphonic synthesizer for microcontrollers. ADSR Envelope generator.
* (C) 2017 Stuart Longland
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston,
* MA 02110-1301 USA
*/
#include "adsr.h"
#include <stdlib.h>
#ifdef __AVR_ARCH__
#include <avr/pgmspace.h>
#endif
/* ADSR attack/decay adjustments */
#define ADSR_EXP_AMP_FACTOR (6)
#define ADSR_EXP_SHIFT (-8)
#define ADSR_EXP_TIME_FACTOR (1)
#define ADSR_LIN_AMP_FACTOR (6)
#define ADSR_DECAY_OFFSET (16)
/*!
* ADSR Attack amplitude exponential shift.
*/
static uint8_t adsr_attack_shift(uint8_t sample) {
return (sample + ADSR_EXP_SHIFT)/ADSR_EXP_TIME_FACTOR
- ADSR_EXP_AMP_FACTOR;
}
/*!
* ADSR Release amplitude exponential shift.
*/
static uint8_t adsr_release_shift(uint8_t sample) {
return adsr_attack_shift(ADSR_DECAY_OFFSET - sample);
}
/*!
* Reset the ADSR state ready for the next note
*/
void adsr_reset(struct adsr_env_gen_t* const adsr) {
adsr->next_event = 0;
adsr->state = ADSR_STATE_IDLE;
}
/*!
* Compute the ADSR amplitude
*/
uint8_t adsr_next(struct adsr_env_gen_t* const adsr) {
if (adsr->next_event) {
/* Still waiting for next event */
adsr->next_event--;
return adsr->amplitude;
}
/*
* We use if statements here since we might want to jump
* between states. This lets us do that more easily.
*/
if (adsr->state == ADSR_STATE_IDLE) {
/* Are registers set up? */
if (!adsr->time_scale)
return 0;
if (!(adsr->delay_time || adsr->attack_time
|| adsr->decay_time || adsr->release_time))
return 0;
if (!(adsr->peak_amp || adsr->sustain_amp))
return 0;
/* All good */
if (adsr->delay_time)
adsr->state = ADSR_STATE_DELAY_INIT;
else
adsr->state = ADSR_STATE_DELAY_EXPIRE;
}
if (adsr->state == ADSR_STATE_DELAY_INIT) {
/* Setting up a delay */
adsr->amplitude = 0;
adsr->next_event = adsr->time_scale
* adsr->delay_time;
adsr->state = ADSR_STATE_DELAY_EXPIRE;
/* Wait for delay */
return adsr->amplitude;
}
if (adsr->state == ADSR_STATE_DELAY_EXPIRE) {
/* Delay has expired */
if (adsr->attack_time)
adsr->state = ADSR_STATE_ATTACK_INIT;
else
adsr->state = ADSR_STATE_ATTACK_EXPIRE;
}
if (adsr->state == ADSR_STATE_ATTACK_INIT) {
/* Attack is divided into 16 segments */
adsr->time_step = (uint16_t)((adsr->attack_time
* adsr->time_scale) >> 4);
adsr->counter = 16;
adsr->next_event = adsr->time_step;
adsr->state = ADSR_STATE_ATTACK;
}
if (adsr->state == ADSR_STATE_ATTACK) {
if (adsr->counter) {
/* Change of amplitude */
uint16_t lin_amp = (16-adsr->counter)
* adsr->peak_amp;
adsr->amplitude = lin_amp
>> ADSR_LIN_AMP_FACTOR;
adsr->amplitude += adsr->peak_amp >>
adsr_attack_shift(adsr->counter);
/* Go around again */
adsr->counter--;
adsr->next_event = adsr->time_step;
return adsr->amplitude;
} else {
adsr->state = ADSR_STATE_ATTACK_EXPIRE;
}
}
if (adsr->state == ADSR_STATE_ATTACK_EXPIRE) {
if (adsr->decay_time)
adsr->state = ADSR_STATE_DECAY_INIT;
else
adsr->state = ADSR_STATE_DECAY_EXPIRE;
}
if (adsr->state == ADSR_STATE_DECAY_INIT) {
/* We should be at full amplitude */
adsr->amplitude = adsr->peak_amp;
adsr->time_step = (uint16_t)((adsr->decay_time
* adsr->time_scale) >> 4);
adsr->counter = 16;
adsr->next_event = adsr->time_step;
adsr->state = ADSR_STATE_DECAY;
}
if (adsr->state == ADSR_STATE_DECAY) {
if (adsr->counter) {
/* Linear decrease in amplitude */
uint16_t delta = adsr->peak_amp
- adsr->sustain_amp;
delta *= adsr->counter;
delta >>= 4;
adsr->amplitude = adsr->sustain_amp + delta;
adsr->next_event = adsr->time_step;
adsr->counter--;
} else {
adsr->state = ADSR_STATE_DECAY_EXPIRE;
}
}
if (adsr->state == ADSR_STATE_DECAY_EXPIRE) {
if (adsr->sustain_time)
adsr->state = ADSR_STATE_SUSTAIN_INIT;
else
adsr->state = ADSR_STATE_SUSTAIN_EXPIRE;
}
if (adsr->state == ADSR_STATE_SUSTAIN_INIT) {
adsr->amplitude = adsr->sustain_amp;
adsr->next_event = adsr->time_scale
* adsr->sustain_time;
adsr->state = ADSR_STATE_SUSTAIN_EXPIRE;
/* Wait for delay */
return adsr->amplitude;
}
if (adsr->state == ADSR_STATE_SUSTAIN_EXPIRE) {
if (adsr->release_time)
adsr->state = ADSR_STATE_RELEASE_INIT;
else
adsr->state = ADSR_STATE_RELEASE_EXPIRE;
}
if (adsr->state == ADSR_STATE_RELEASE_INIT) {
adsr->time_step = (uint16_t)((adsr->release_time
* adsr->time_scale) >> 4);
adsr->counter = 16;
adsr->next_event = adsr->time_step;
adsr->state = ADSR_STATE_RELEASE;
}
if (adsr->state == ADSR_STATE_RELEASE) {
if (adsr->counter) {
/* Change of amplitude */
uint16_t lin_amp = adsr->counter
* adsr->peak_amp;
adsr->amplitude = lin_amp
>> ADSR_LIN_AMP_FACTOR;
adsr->amplitude += adsr->peak_amp >>
adsr_release_shift(adsr->counter);
/* Go around again */
adsr->counter--;
adsr->next_event = adsr->time_step;
} else {
adsr->state = ADSR_STATE_RELEASE_EXPIRE;
}
}
if (adsr->state == ADSR_STATE_RELEASE_EXPIRE) {
/* Reset the state */
adsr->state = ADSR_STATE_IDLE;
adsr->amplitude = 0;
}
return adsr->amplitude;
}
/*
* vim: set sw=8 ts=8 noet si tw=72
*/